- check_circle Advancements
- check_circle Functions
- check_circle Predicates
- check_circle Recipes
- check_circle Structures
- 13,704 views, 13 today
- 1,045 downloads, 1 today
Required Resource Pack
33
Full Release intended for 1.21
Current Data Pack Ver. 0.3.10
Current Resource Pack Ver. 0.3.10
Bug fixes for 1.20.4 will continue where needed but work on porting the pack over to 1.20.5 shall also commence and take the majority of my time designated to working on the pack.
The Data Pack is currently a WIP, in terms of content the current feature are aimed toward Early-Mid Game with New End Game content currently being worked on.
This Data Pack is meant as a reimagining of Survival Minecraft adding in a multitude of features to enhance progression and existing content as well as create new content for a Survival Player to explore.
Heyya I'm Kllooooyy, for the better half of the year I have been working on this data pack to create the play experience I would like. With the support of all you wonderful people in community the pack has continued to grow and become an exciting endeavor. The pack is final in a state I'm happy to share, though there is still much I would like to add and I'm sure a lot of bugs and balancing to be down. To anyone wanting to give it a go none less thank you. But do be prepared that nothing tends to go perfectly so while I've done my best to make sure the features currently accessible work correctly there might still be a few hiccups. The pack will also be continuously updated as again this is not the finished product but just right starting point.
Now I know my job is kinda to sell it to you in a figurative sense but in all honesty I love leaving things to be discovered and surprised by. As such I will not be listing every single feature or change and leave it to you Runechanters to have fun discovering how your world has changed.
In terms of a theme the pack is focused on enchantment adding magic in it's own way to everything around you. The play experience is guided by advancements, serving as your best source of information of what to do and aim for. There is a heavy emphasis on experience and its additional uses so don't be surprised if you seem to be gaining levels quicker than Vanilla, there will be lots of ways to spend it. But for anyone who does want a better understanding of what's going on, here is a shameless plug https://www.youtube.com/playlist?list=PLQxlT6elcFtSoePgZ2q1IvkMFabkTv-p8 this playlist is part of my Youtube channel where I have been working on the Pack as such all the features can be found there splayed out across different videos.
Current Data Pack Ver. 0.3.10
Current Resource Pack Ver. 0.3.10
Bug fixes for 1.20.4 will continue where needed but work on porting the pack over to 1.20.5 shall also commence and take the majority of my time designated to working on the pack.
The Data Pack is currently a WIP, in terms of content the current feature are aimed toward Early-Mid Game with New End Game content currently being worked on.
This Data Pack is meant as a reimagining of Survival Minecraft adding in a multitude of features to enhance progression and existing content as well as create new content for a Survival Player to explore.
Heyya I'm Kllooooyy, for the better half of the year I have been working on this data pack to create the play experience I would like. With the support of all you wonderful people in community the pack has continued to grow and become an exciting endeavor. The pack is final in a state I'm happy to share, though there is still much I would like to add and I'm sure a lot of bugs and balancing to be down. To anyone wanting to give it a go none less thank you. But do be prepared that nothing tends to go perfectly so while I've done my best to make sure the features currently accessible work correctly there might still be a few hiccups. The pack will also be continuously updated as again this is not the finished product but just right starting point.
Now I know my job is kinda to sell it to you in a figurative sense but in all honesty I love leaving things to be discovered and surprised by. As such I will not be listing every single feature or change and leave it to you Runechanters to have fun discovering how your world has changed.
In terms of a theme the pack is focused on enchantment adding magic in it's own way to everything around you. The play experience is guided by advancements, serving as your best source of information of what to do and aim for. There is a heavy emphasis on experience and its additional uses so don't be surprised if you seem to be gaining levels quicker than Vanilla, there will be lots of ways to spend it. But for anyone who does want a better understanding of what's going on, here is a shameless plug https://www.youtube.com/playlist?list=PLQxlT6elcFtSoePgZ2q1IvkMFabkTv-p8 this playlist is part of my Youtube channel where I have been working on the Pack as such all the features can be found there splayed out across different videos.
Compatibility | Minecraft 1.20 |
Tags |
23 Update Logs
Update #23 : by Kllooooyy 04/08/2024 4:25:20 amApr 8th
-A few bug fixes
LOAD MORE LOGS
6123226
119
Create an account or sign in to comment.
+ new multiblock structure (xp infuser) created by placing a cauldron on a budding amethyst block
+ new item (xp catalyst) throwing it, amethyst block and item which can be converted to xp, will consume amethyst block, catalyst and item and give an xp crystall(mentioned later). Crafted by throwing for enchanted amethyst into a xp infuser
+ new item (xp crystal) can be three diferent sizes: small, medium, large. Each contains specual amount of xp levels (im not sure about xp balance in the pack, so i was not thinking about amount of xp). Will add xp levels using /experience command on user. Combining small xp crystal with gold nugget(some amount, like 2-5 i dynno) will give a nexus coin, combining medium crystall with golden block gives totem of unduying, and combining large xp crystall with enchanted metal gives a nether star. Also each combining needs an xp catalyst to be used in crafting.
+ new item (eternal xp catalyst) just a normal xp catalyst but with infinite uses. Doesn't consumes when converting item to xp. Crafted by throwing nether star, 12 xp catalysts and 12 diamonds into xp infuser.
And finally the xp gem, crafted by throwing budding amethyst, eternal xp catalyst and 2 diamond blocks into xp infuser. Stores infinite amount of xp in it. Has different modes. Modes are: absorp levels(absorps levels and stores in self), absorp all(absorps all player's) xp and stores in self, give levels(give player stored levels), give all(gives player all stored levels), create xp crystals(creates xp crystals by taking xp from its xp storage, can create any type of crystals), convert items(converts item in the offhand to xp, and takes this xp into it), infuse items(if the item in offhand is a golden nugget changes it for nexus coin, if golden block chantes to totem, if enchanted metal, changes to nether star.) Action activated by right-clicking, modes swithed by shift-rightclicking. Huh, that's all.