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Experiencing Error with Complimentary Shaders when switching Dimensionshelp
So I'm playing a survival map on Optifine 1.20.1, and I'm using the Complimentary Shaders pack with the Fresh Animations resource pack and two of its subpacks. I have the shaders on some good settings, or so I thought.
Every time I go through a Nether Portal, the game freezes just a few seconds before loading me into the other dimension, and I get an error in the chat saying:
The launcher's log that I have pulled up has a more detailed error that may be more helpful:
Every time I go through a Nether Portal, the game freezes just a few seconds before loading me into the other dimension, and I get an error in the chat saying:
OpenGL Error: 1282 (Invalid operation)
I've gotten used to it at this point, but I don't want to risk crashing the game if this keeps happening.The launcher's log that I have pulled up has a more detailed error that may be more helpful:
[Shaders] OpenGL error: 1282 (Invalid operation), program: gbuffers_textured, at: alphaTestRef
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would be better to use oculus/iris
optifine is kinda crap nowadays
optifine is kinda crap nowadays