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- 16,031 downloads, 6 today
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Well well. You around here? A beautiful coincidence, what a small world, isn't it?Look, don't be lazy, read the description. I want to talk to you, ok?
Human Guard Villagers Update
I would like to extend my thanks to the entire Guard Villagers team, especially Tallestred, for providing us with this opportunity. Therefore, you need version 1.2.1 of the mod or newer. Which can be found here: Guard Villagers
How to put this in your game:Go in \.minecraft\config and open the guardvillagers-client file with a text editor. Change the setting "false" to "true".
Well, this is what you are seeing. A texture pack that changes villagers' models to the 1.8 "steve" skin format. I would like to make it clear here all the credits to SixFootBlue for having made the models and the base textures. I just took his work and changed the textures. So, you can find the original work here: Player Villager Models. All textures were made using the minecraft 1.16.5 native textures and converting to the "steve" format through paint.net and online editors.I did my best to maintain the maximum fidelity to the original textures. So I hope it looks like an "unofficial version".
The new models and many skins were based on the texture pack from CmdrMcNuggets (or ZendraKyn), Player Mob Models. So thanks CmdrMcNuggets!
The new models and many skins were based on the texture pack from CmdrMcNuggets (or ZendraKyn), Player Mob Models. So thanks CmdrMcNuggets!
Plans for the future:
*More skins varieties and ethnicities
*Exclusive professions skins for each culture
*A new separate pack with skins from real cultures, like Arabs, Europeans and Africans, always with 16x16 resolution and without losing the native essence.
*A new separate pack with fantasy skins, like elves, orcs and etc. Just like the previous one, without losing the native essence.
*Compatibility with mods (9/∞)
*Custom sounds (Cancelled)
These plans may or may not happen. It will depend on:
Time: maybe college will start this month, and I don't know how it will be
Disposition: I procrastinate a lot and get discouraged easily with everything, so at any moment I can throw it all away and get out.
Reception/Feedback: Well, if nobody likes it, there's no reason to keep doing it, there is? I will see if it is worthwhile to continue according to the downloads and comments.
My pc does not catch fire: who will know.
(Addendum: probably my writing is all wrong, so if you understand; yeeh nice. If not; sorry bro)
I recommend using with
Nature X
Better Sun and Moon
Arkhal Horses
3D Hand Torch (+Lanterns)
PixPerfect's Revamped Ravagers
Beautiful - underwater biomes
Creature Variety
Fixed Inconsistencies
Tox's Vision
OneEyedBraver's Better Gear (big Update)
Thanks RalTu for your Mushroom and End City villager textures.
Thanks iHopeICanChangeThis for your Ocean Villager texture.
Thanks Maerck for your face textures from Maerck's Medieval Skin Pack.
Thanks Astrune for your colorful Wandering Traders textures from Alternate Wandering Traders.
Thanks emeraldgreen90 for your Ex-Pillager Wandering Trader texture from Ex-Pillager Wandering Trader.
Thanks Kemiu for your Vindicator texture from Illagers Reborn.
Thanks Rerych for your Bloody Evoker texture.
Thanks Yoler_Toons for your Flower Golems textures.
Mod compatibility
#Buzzier Bees
#Charm
#Immersive Engineering
#The King of the Villagers
#Ice and Fire
#Guard Villagers
#Environmental
#More Villagers
#Atmospheric
This pack requires optifine.
Wandering traders requires optifine OptiFine HD U G8 or newer.
Guys, thank you all, 5k views over 1k downloads, so many diamonds and hearts
I never imagined that something thought by me would please so many people
Credit | Mojang | sp641x (For Optifine and the documentation) | SixFootBlue | DraminOver (For base to badlands villager) | Yoler_Toons | CmdrMcNuggets (ZendraKyn) | Emmie_4 | TazerLinx | Kemiu | Maerck | RalTU | iHopeICanChangeThis | Astrune | emeraldgreen90 |
Progress | 100% complete |
Game Version | Minecraft 1.17.1 |
Resolution | 16x |
Tags |
11 Update Logs
Update #11 : by Aush 10/04/2021 10:29:54 amOct 4th, 2021
Update 11 - v10.0
Yea my homies, the update is here. Well where do I start? I will probably forget something, whatever
First, you've probably noticed that this is a big Frankenstein. There are works by many people!
I'll try to summarize it like this: The models and many textures used as the basis were taken from the Player Mob Models texture pack (PMM).
I've already talked to CmdrMcNuggets (or ZendraKyn) and have their authorization.
CmdrMcNuggets in turn used Emmie_4's Cute Mob Models Resource Pack as a base. I didn't speak to her, but all the credits due to both of them are attached to the file.
The skin textures (layer 1) of the villagers as well as the zombie villagers remain from SixFootBlue, and also the design that has been used so far.
In addition, there are several people involved with textures from villagers, illagers, iron golems etc.
I've listed them all in the course of updates, or I'll list them right now.
Finally, let's get to what you want to read, the news:
#New models (Thanks CmdrMcNuggets [or ZendraKyn])
#Compatibility with 1.17
#Compatibility with 1.16 maintained
#New textures, that includes:
#Villagers - some 30 skin textures from PMM, some more finds on the internet (credits in the file)
#We now have over 200 skin variations for villagers!
#All models have support for "steve" or "alex" arms
#All models have support for long hair
#Bloody Evoker variant (Thanks TazerLinx)
#Flower Golems - 7 new variants (Thanks Yoler_Toons)
#New Totem of Undying
#New icon Bad Omen effect
#Added Badlands Zombie Villager
#Added compatibility with More Villagers Mod
#Added More Villagers miner profession skin
#Added compatibility with Atmospheric mod
#Added/Fix Zombie Ice and Fire Villager profession skin
Well, I think that's it.
For more visual details see the screenshots, or download the pack.
If I have forgotten something, or anyone, please let me know.
If you find any bugs, report
The eye patch may not be positioned correctly due to the different eye sizes of the villager skins. Just in case, don't let cute little girls work weaponsmith, okay? I will trust you with this. bye kiss on the butt
Yea my homies, the update is here. Well where do I start? I will probably forget something, whatever
First, you've probably noticed that this is a big Frankenstein. There are works by many people!
I'll try to summarize it like this: The models and many textures used as the basis were taken from the Player Mob Models texture pack (PMM).
I've already talked to CmdrMcNuggets (or ZendraKyn) and have their authorization.
CmdrMcNuggets in turn used Emmie_4's Cute Mob Models Resource Pack as a base. I didn't speak to her, but all the credits due to both of them are attached to the file.
The skin textures (layer 1) of the villagers as well as the zombie villagers remain from SixFootBlue, and also the design that has been used so far.
In addition, there are several people involved with textures from villagers, illagers, iron golems etc.
I've listed them all in the course of updates, or I'll list them right now.
Finally, let's get to what you want to read, the news:
#New models (Thanks CmdrMcNuggets [or ZendraKyn])
#Compatibility with 1.17
#Compatibility with 1.16 maintained
#New textures, that includes:
#Villagers - some 30 skin textures from PMM, some more finds on the internet (credits in the file)
#We now have over 200 skin variations for villagers!
#All models have support for "steve" or "alex" arms
#All models have support for long hair
#Bloody Evoker variant (Thanks TazerLinx)
#Flower Golems - 7 new variants (Thanks Yoler_Toons)
#New Totem of Undying
#New icon Bad Omen effect
#Added Badlands Zombie Villager
#Added compatibility with More Villagers Mod
#Added More Villagers miner profession skin
#Added compatibility with Atmospheric mod
#Added/Fix Zombie Ice and Fire Villager profession skin
Well, I think that's it.
For more visual details see the screenshots, or download the pack.
If I have forgotten something, or anyone, please let me know.
If you find any bugs, report
The eye patch may not be positioned correctly due to the different eye sizes of the villager skins. Just in case, don't let cute little girls work weaponsmith, okay? I will trust you with this. bye kiss on the butt
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